Fuente:
http://elgoblindescarga.blogspot.com/2009/08/eclipse-alpha-rpg.html
Información:
Aug 24, 2009
Eclipse Alpha RPG
Enlacehttp://www.easy-share.com/1907467833/egdb_eclpha.zip

The Game
From within, disaster struck. Transhumanity reaped the rewards of its arrogance when conflict spiked between the battered nations of Earth, already weakened by decades of climate catastrophes and other disruptive factors. Rampant netwars soon exploded into physical conflicts with spiraling body counts. In the midst of these aggressions, a group of military AIs known as TITANS quietly achieved full sentience and autonomy, and rapidly began exponentially incrementing their own intellectual growth. The AI intelligences spawned by this hard-takeoff singularity quickly turned against transhumanity, enveloping the system in unprecedented levels of violence, disaster, and warfare. What began as a whirlwind of conflict between political factions, revolutionaries, and hypercorps soon escalated into a struggle between man and machine.
In just a few years, transhumanity was nearly wiped out with nuclear strikes, biowarfare plagues, destructive nanoswarms, infowar attacks, mass uploads, and other unexplained singularity events, ripping the superpowers of old to pieces. Our planetary home—Earth—was transformed into a toxic and strange hellhole, while many major habitats were left frozen sarcophagi in the vacuum of space. Just as quickly as they came, the TITANS disappeared, taking millions of uploaded minds with them, leaving behind a network of wormhole gateways. Known as Pandora Gates, these poorly-understood devices allow instantaneous teleportation to distant star systems—often one-way and/or fatal. Though only a handful of Pandora Gates are known to exist—each highly contested—the foolish, brave, curious, and desperate are already risking certain death to enter and explore what lies beyond.
In the aftermath of the Fall, transhumanity lives on, divided into a patchwork of hypercorp combines, survivalist stations, transhuman faction species, and city-state habitats. Under the oppressive police states of immortal inner-system oligarchies, advanced technologies remain highly restricted, and refugee infomorphs are held in virtual slavery or resleeved in robotic bodies and forced into indentured labor. In the outer system, rebel transhuman scientists and techno-anarchists struggle to maintain a new society—from each according to their imagination and to each according to their need. And on the fringes and in the niches lurk networked tribes of political extremists, religious fanatics, criminal entrepeneurs, and bizarre posthumans, among other, stranger, and more alien things ...
Though most claim the Fall was carefully orchestrated by the out-of-control TITANS, others whisper that the driving powers behind the wars—both AI and transhuman—were infected by a mutating virus with multiple infection vectors—biological, information, nano—dubbed the Exsurgent virus. Whatever its source, this virus has been known to sometimes transform its victims into something unexplainable ... something monstrous and reality-altering. Whatever the truth, the remnants of the TITANS and this virus were left to the desolated ruins or driven to the edges of the system, where they remain hidden away in dark corners, quietly waiting to infect the minds of the scavengers and explorers who find them ...
SystemEclipse Phase uses a variant d100/percentile system with some twists. The game is fast and simple, streamlined so players can dive into the world and action without being burdened down by complex rules.
Selling Points
For Players
- The ability to switch your body at will, from genetically-modified transhumans to synthetic robotic shells, optimizing your character for specific missions.
- The ability to back up your character’s mind and be restored from backup in the case of death--a built-in system of “save points” and functional immortality.
- Characters are skill-based, with no classes, so players can customize their team roles and specialize in fields of their choosing.
- A focused set of psi rules enable some characters to enhance their cognitive abilities.
- Playing a role in a secretive and dangerous conspiracy that seeks to save transhumanity.
For Gamemasters
- A setting custom-built for numerous scenario types, from faction-based intrigues to high-tech dungeon-crawls, from mind-scarring mysteries to dangerous exploration of alien worlds via wormhole gates.
- An eclectic assortment of intriguing factions, from techno-anarchists to future-chasing hypercorps, from soul-trading criminals to uplifted animals.
- A range of NPC antagonists to choose from, including rogue AIs, extreme posthuman factions, stand-offish aliens with their own agendas, and transhumans infected and transformed by the virulent Exsurgent virus.
For Retailers
- Eclipse Phase will be released as a hardcover, full-color core rulebook.
- The core book is just the start of a new supported game line that captures the essence of a popular new genre of science fiction.
- Brought to you by the people who were the driving force behind the changes made with Shadowrun, Fourth Edition.




![Reblog this post [with Zemanta]](http://img.zemanta.com/reblog_e.png?x-id=42a5a0aa-e54a-40fc-a532-89b44447eb11)


De igual manera, advierte a los directivos sobre la conveniencia de una comida frugal, que ayuda tanto a mantener la linea como a agilizar la toma de decisiones. En lugar de los “mal llamados” almuerzos de trabajo -que en muchos casos se prolongan entre preámbulos y sobremesas hasta tres horas, mientras los equipos de estas personas permanecen de brazos cruzados-, la Comisión para la Racionalización de los Horarios Españoles recomienda organizar desayunos de menor duración a una hora temprana en la que la gente esté más despejada.

no voy a ser muy duro con tu review...
Pero bajo que sistema funciona este RPG? En ningun sitio lo comentas..
Por que si es d10, paso de largo y corriendo...
Por cierto, el domingo empezamos a probar Dark Heresy, Que divertido es jugar con un pichon de inquisidor, como lo es un Arbitro.
Saludos..
Ah bueno, eso es para que veas lo novato que soy en esto de los juegos de rol, lo que me llamó la atención fue el background y la inmensa cantidad de opciones y posibilidades que se le dan al jugador.
Si no entendí mal, el sistema del juego es con 2 dados de diez, lo llaman percentil, es decir, con porcentajes, tendré que estudiarlo mejor.
Sin embargo continuo recomendandolo, no te bloquees, dale un ojo al libro está muy interesante.
¿Estás probando Dark Heresy? Que envidia, las ganas que tengo de jugar en ese universo :)
2d10....
Si un dado de decenas y otro de unidades... Muy al estilo de Dark Heresy..
Tienes posibilidades de viajar a valencia? jajaja... Aqui nuestro master de DH con gusto meteria a otra persona..
Si el sistema, Historia y brackground es bueno, pero yo ando un poco perdido, con todas las tramoyas, conceptos y que y no hacer de todo el juego.